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PhotonLab Screenshots (Versions 0.16 to 0.19.1)

Changelog

0.19.1    2006/02/09   PL bzip2 HDR output.
0.19      2006/02/07   OpenEXR HDR output.

0.18.8    2006/01/27   Fixed OBJ loading some more.
0.18.7    2005/12/18   Various improvements.
0.18.6    2005/12/17   No-cost path tracing antialiasing.
0.18.5    2005/12/15   Procedural transparency.
0.18.4    2005/12/12   Changes to mesh models.
0.18.3    2005/12/10   Additions for bumpmapping from a texture (still buggy).
0.18.2    2005/11/22   File loading bug fixes.
0.18      2005/11/15   Texture mapping.

0.17.2    2005/11/08   Error handling fixes.
0.17.1    2005/10/27   Better procedural texture parsing error handling.
0.17      2005/10/13   XML scene support.

0.16.1    2005/10/02   Procedural emisson support and other changes.
0.16      2005/07/31   Hybrid rendering mode (work in progress).

Screenshots v0.18.7

Snow Globe

Pathtraced Snow Globe Scene

Date: 2005/12/21
Resolution: 1800 x 3000
Polygons: 18206
Render Time: 2d 13h
Primary/Secondary Rays: 2.376 billion / ~10 billion
Speed: ~59000rays/s
Rays Per Pixel: 440
Max Path Length: 100 jumps
Scene: A church inside a snow globe.
Details: A church I modelled with texture inside a glass sphere with fake snow. The church is also illuminated from inside.

Screenshots v0.17

Ship in a Bottle

Pathtraced Ship in a Bottle

Date: 2005/10/26
Resolution: 1200 x 800
Render Time: 8.7d
Primary/Secondary Rays: 9.6 billion / ~35 billion
Speed: ~60000rays/s
Rays Per Pixel: 10000
Scene: A ship inside a glass bottle on a marble surface.
Details: An OBJ file galleon inside a modelled bottle (OBJ) with coloured lights above and procedurally textured surface.

Screenshots v0.16

Diamond Balls

Pathtraced Balls of Diamond

Date: 2005/08/31
Resolution: 2000 x 2000
Scene: A stack of diamond balls.
Details: Refractive index n = 2.4.
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