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PhotonLab Development

Version History

   0.19.1 - 09/02/2006 - PL bzip2 HDR output


0.19.0 - Development - 07/02/2006
=================================
OpenEXR HDR output

   0.18.8 - 27/01/2006 - Fixed OBJ loading some more
   0.18.7 - 18/12/2005 - Various improvements
   0.18.6 - 17/12/2005 - No-cost path tracing antialiasing
   0.18.5 - 15/12/2005 - Procedural transparency
   0.18.4 - 12/12/2005 - Changes to mesh models
   0.18.3 - 10/12/2005 - Additions for bumpmapping from a texture (still buggy)
   0.18.2 - 22/11/2005 - File loading bug fixes
   0.18.1 - ??/11/2005 - ...


0.18 - Development - 15/11/2005
===============================
Texture mapping

   0.17.2 - 08/11/2005 - Error handling fixes
   0.17.1 - 27/10/2005 - Better procedural texture parsing error handling


0.17.0 - Development - 13/10/2005
=================================
XML scene support

   0.16.1 - 02/10/2005 - Procedural emisson support and other changes
   0.16.0 - 31/07/2005 - Hybrid rendering mode (work in progress)
   0.15.1 - 29/07/2005 - RT Fresnel reflection


0.15.0 - Development - 27/07/2005
=================================
Raytracing with any objects as light sources

   0.14.3 - 11/07/2005 - GI depth of field
   0.14.2 - 11/07/2005 - GI sub-surface scattering and bug fixes


0.13.0 - Development - 15/06/2005
=================================
GI component-dependent index of refraction (dispersion)

   0.12.2 - 14/06/2005 - Bug fixes
   0.12.1 - 12/06/2005 - GI Fresnel approximation


0.12.0 - Development - 12/06/2005
=================================
GI refraction

   0.11.1 - 09/06/2005 - GI importance sampling


0.11.0 - Development - 08/06/2005
=================================
Global illumination of (variable shinyness) specular objects


0.10.1 - Development - 06/06/2005
=================================
Global illumation path tracing of fully diffuse objects

   0.9.1 - 01/05/2005 - Added soft focus and glow output filters


0.9.0 - Development - 19/04/2005
================================
Changed transparency lighting model
Added extinction/Beer's law

   0.8.4 - 16/04/2005 - Valgrind-ed all the run-time errors/warnings and fixed compile-time warnings
   0.8.3 - 03/04/2005 - Instance shadow bug and other fixes
   0.8.2 - 26/03/2005 - Refraction bug fixes
   0.8.1 - 24/03/2005 - Shader ramp colour selection


0.8.0 - Development - 21/03/2005
================================
OBJ file loading

   0.7.1 - 13/03/2005 - Status information


0.7.0 - Stable - 06/03/2005
===========================
Depth of field blur

   0.6.0 - 23/02/2005 - Output filters
   0.5.1 - 19/02/2005 - Procedural bumpmapping


0.5.0 - Stable - 16/02/2005
===========================
Procedural texturing


0.4.0 - Stable - 11/02/2005
===========================
Rotation of objects


0.3.0 - Stable - 23/01/2005
===========================
Refraction
Total internal reflection


0.2.0 - Stable - ?
==================
Hard shadows
Reflections
Cameras
Other shapes


0.1.0 - Stable - ?
==================
Initial version
Draws spheres and rectangles with diffuse and specular lighting.


Bugs


To Do


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